April 17-24 Development of Topic Proposal and Video Presentation
We conducted an online meeting for the development and refinement of our topic proposal to ensure that our ideas, objectives, and presentation were well-organized and ready for presentation.
April 24-30 Approval of Title Proposal and Presentation of Chapter 1 and 2
After the approval of our title proposal, we officially started the preparation of Chapters 1 and 2 by gathering information, organizing ideas, and developing the initial parts of our study.
May 1-8 Creation Game Sequence, and Start of Coding Process
We started creating the game sequence and officially began the coding process by planning the flow of the game, organizing gameplay events, and developing the initial functions and features of the system.
May 9-22 Continuation of Development of the Syntax Rift Game and Research Paper.
We continued the development of the Syntax Rift game while simultaneously working on our research paper by further improving the game features, refining the system structure, and documenting the ongoing progress of the study to ensure both the software and written requirements were properly aligned and consistently developed.
May 23-28 Debugging the console game.
Debugging and optimization of the console game were conducted during this phase. This included fixing input and output errors, improving room designs, and resolving room-related bugs. Inventory system issues were also fixed, along with overall polishing of the game.